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Issue 5933043: Use a single GrDrawState in GrContext for direct and buffered drawing (Closed)

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Created:
12 years, 3 months ago by bsalomon
Modified:
12 years, 3 months ago
Reviewers:
TomH
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Patch Set 1 #

Total comments: 4
Unified diffs Side-by-side diffs Delta from patch set Stats (+46 lines, -55 lines) Patch
M include/gpu/GrContext.h View 3 chunks +4 lines, -1 line 0 comments Download
M src/gpu/GrContext.cpp View 11 chunks +42 lines, -41 lines 4 comments Download
M src/gpu/GrInOrderDrawBuffer.h View 1 chunk +0 lines, -7 lines 0 comments Download
M src/gpu/GrInOrderDrawBuffer.cpp View 2 chunks +0 lines, -6 lines 0 comments Download

Messages

Total messages: 4
bsalomon
GrContext will own a GrDrawState and fGpu and fDrawBuffer will both point at it. This ...
12 years, 3 months ago (2012-03-27 16:24:44 UTC) #1
TomH
LGTM. What's ||win||? http://codereview.appspot.com/5933043/diff/1/src/gpu/GrContext.cpp File src/gpu/GrContext.cpp (right): http://codereview.appspot.com/5933043/diff/1/src/gpu/GrContext.cpp#newcode1897 src/gpu/GrContext.cpp:1897: void GrContext::setPaint(const GrPaint& paint) { Just ...
12 years, 3 months ago (2012-03-27 16:40:15 UTC) #2
bsalomon
>LGTM. What's ||win||? I don't know exactly... I only measured this as part of a ...
12 years, 3 months ago (2012-03-27 17:35:25 UTC) #3
bsalomon
12 years, 3 months ago (2012-03-27 17:59:31 UTC) #4
Closed with r3507.
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