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Issue 5833048: Allow compiler to optimize applying quadratic UV matrix to verts (Closed)

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Created:
12 years, 3 months ago by bsalomon
Modified:
12 years, 3 months ago
Reviewers:
reed1
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Patch Set 1 #

Patch Set 2 : update #

Unified diffs Side-by-side diffs Delta from patch set Stats (+95 lines, -59 lines) Patch
M src/gpu/GrAAConvexPathRenderer.cpp View 1 chunk +2 lines, -6 lines 0 comments Download
M src/gpu/GrAAHairLinePathRenderer.cpp View 2 chunks +2 lines, -4 lines 0 comments Download
M src/gpu/GrPathUtils.h View 2 chunks +50 lines, -4 lines 0 comments Download
M src/gpu/GrPathUtils.cpp View 1 3 chunks +41 lines, -45 lines 0 comments Download

Messages

Total messages: 4
bsalomon
This gives a small improvement to the cpu performance of the convex path renderer. It ...
12 years, 3 months ago (2012-03-15 13:03:34 UTC) #1
reed1
Looks fine. A little too bad we have to pass void* instead of some templated ...
12 years, 3 months ago (2012-03-15 13:28:18 UTC) #2
bsalomon
On 2012/03/15 13:28:18, reed1 wrote: > Looks fine. A little too bad we have to ...
12 years, 3 months ago (2012-03-15 13:41:32 UTC) #3
bsalomon
12 years, 3 months ago (2012-03-15 14:41:58 UTC) #4
Closed with r3398
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