DescriptionWhen applying a color matrix, unpremultiply the source, and premultiply the result. If the input color is missing, set to all-zeros or all-ones as appropriate. Add an alpha test case to the colormatrix GM.
Patch Set 1 #Patch Set 2 : Fix GLPrograms test by refactored all-ones/all-zeros prep code #
MessagesTotal messages: 6
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