DescriptionAdding a virtual interface for querying whether a shader returns opaque colors. This is necessary because getFlags (which has a flag for opacity) only returns correct flags after setContext is called, which is not convenient for deferred drawing.
Patch Set 1 #Patch Set 2 : patch 2 #
Total comments: 2
Patch Set 3 : response to comments, added SkPaint::isOpaque #
Total comments: 5
Patch Set 4 : response to comments #
Total comments: 3
Patch Set 5 : Corrections to SkGradientShader.cpp #
Total comments: 1
Patch Set 6 : Removed SkPaint::isOpaque, added test #
Total comments: 1
MessagesTotal messages: 22
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