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Issue 4849045: Make RT & TEX base classes aware of NPOT/min-RT bloated size (Closed)

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Created:
13 years, 3 months ago by bsalomon
Modified:
13 years, 3 months ago
Reviewers:
reed1
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Patch Set 1 #

Patch Set 2 : fix GrRenderTarget::sizeInBytes calc #

Unified diffs Side-by-side diffs Delta from patch set Stats (+71 lines, -35 lines) Patch
M gpu/include/GrRenderTarget.h View 4 chunks +20 lines, -0 lines 0 comments Download
M gpu/include/GrTexture.h View 4 chunks +22 lines, -1 line 0 comments Download
M gpu/src/GrGLRenderTarget.cpp View 2 chunks +16 lines, -4 lines 0 comments Download
M gpu/src/GrGLTexture.h View 2 chunks +0 lines, -16 lines 0 comments Download
M gpu/src/GrGLTexture.cpp View 3 chunks +4 lines, -2 lines 0 comments Download
M gpu/src/GrGpu.cpp View 1 chunk +2 lines, -2 lines 0 comments Download
M gpu/src/GrGpuGL.cpp View 1 chunk +2 lines, -5 lines 0 comments Download
M gpu/src/GrGpuGLShaders.cpp View 1 chunk +4 lines, -4 lines 0 comments Download
M gpu/src/GrRenderTarget.cpp View 1 1 chunk +1 line, -1 line 0 comments Download

Messages

Total messages: 3
bsalomon
Base class will need this knowledge for matching stencil buffers to render targets.
13 years, 3 months ago (2011-08-05 21:42:42 UTC) #1
reed1
LGTM
13 years, 3 months ago (2011-08-08 12:42:21 UTC) #2
bsalomon
13 years, 3 months ago (2011-08-08 13:29:03 UTC) #3
Closed with r2057.
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