DescriptionThe FBOs used for the fast Gaussian blur were being clipped to the size of the output window, causing the blurred primitive to be truncated if the FBO was larger than the output window. Clip them to the srcRect instead, and restore when done.
Patch Set 1 #
Total comments: 4
Patch Set 2 : revert stencil change, add comment #MessagesTotal messages: 8
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