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Issue 4644045: Map long for-loop control variable names in shaders. (Closed)

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Created:
14 years, 2 months ago by Zhenyao Mo
Modified:
14 years, 2 months ago
Reviewers:
kbr1
CC:
angleproject-review_googlegroups.com
Base URL:
http://angleproject.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Map long for-loop control variable names in shaders. Look at TIntermLoop::traverse() in IntermTraverse.cpp, the control init part is not handled explicitly there (unlike the other two parts). It is expected hat visitLoop will cover the init part. The bug in the MapLongVariableNames is that the visitLoop doesn't do anything. This CL fixes it. BUG=171 TEST=conformance/glsl-long-variable-names.html passing. Committed: http://code.google.com/p/angleproject/source/detail?r=696

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+5 lines, -3 lines) Patch
M src/common/version.h View 1 chunk +1 line, -1 line 0 comments Download
M src/compiler/MapLongVariableNames.cpp View 1 chunk +4 lines, -2 lines 0 comments Download

Messages

Total messages: 2
Zhenyao Mo
Tested with WebGL conformance tests. Please review.
14 years, 2 months ago (2011-06-17 21:21:22 UTC) #1
kbr1
14 years, 2 months ago (2011-06-17 22:22:25 UTC) #2
Nice. LGTM
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