DescriptionAttempt to ensure pipeline flush on rendertarget change
Some ATI cards appear not to flush the pipeline correctly, causing textures not to pick up newly-drawn contexts, so do an extra no-op draw when necessary.
BUG=169
TEST=chromium on hulu.com
Committed: http://code.google.com/p/angleproject/source/detail?r=693
Patch Set 1 #
Total comments: 5
Patch Set 2 : switch to colormask-related workaround #
Total comments: 5
MessagesTotal messages: 10
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