DescriptionGrPathUtils::worstCasePointCount() is sometimes returning a lower value than the number of points subsequently generated by the path renderers. This is because it constructs the SkPath::Iter with forceClose set to "false", while the path renderers use one with forceClose set to "true". They should both be the same, and since we're filling paths, I think it should be set "true".
Patch Set 1 #
MessagesTotal messages: 4
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