DescriptionBatch up draws into triangle fans as large as possible when drawing convex edge AA polys, so we minimize state changes and GL calls. This requires querying GL for the maximum
number of fragment uniforms. It also makes the shader generator produce custom shaders for the number of relevant edges. This gives a ~5X speedup on the "Shapes" SampleApp.
Patch Set 1 #
Total comments: 5
Patch Set 2 : Updated as per review comments #
MessagesTotal messages: 9
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