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Issue 4440065: Add lockKeylessTexture() for caching texture without a content key. (Closed)

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Created:
13 years, 6 months ago by bsalomon
Modified:
13 years, 6 months ago
Reviewers:
reed1
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Patch Set 1 #

Patch Set 2 : misc #

Unified diffs Side-by-side diffs Delta from patch set Stats (+258 lines, -204 lines) Patch
M gpu/include/GrContext.h View 1 2 chunks +14 lines, -18 lines 0 comments Download
M gpu/include/GrGpu.h View 3 chunks +2 lines, -57 lines 0 comments Download
M gpu/include/GrTextureCache.h View 1 chunk +2 lines, -0 lines 0 comments Download
M gpu/include/GrTypes.h View 1 3 chunks +92 lines, -7 lines 0 comments Download
M gpu/src/GrAtlas.cpp View 1 chunk +3 lines, -3 lines 0 comments Download
M gpu/src/GrContext.cpp View 8 chunks +74 lines, -40 lines 0 comments Download
M gpu/src/GrGpu.cpp View 1 chunk +1 line, -1 line 0 comments Download
M gpu/src/GrGpuGL.h View 1 chunk +1 line, -1 line 0 comments Download
M gpu/src/GrGpuGL.cpp View 9 chunks +20 lines, -18 lines 0 comments Download
M include/gpu/SkGpuCanvas.h View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M include/gpu/SkGpuDevice.h View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M include/gpu/SkGpuDeviceFactory.h View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M include/gpu/SkGr.h View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M include/gpu/SkGrTexturePixelRef.h View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M src/gpu/GrPrintf_skia.cpp View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M src/gpu/SkGpuCanvas.cpp View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M src/gpu/SkGpuDevice.cpp View 1 5 chunks +54 lines, -64 lines 0 comments Download
M src/gpu/SkGr.cpp View 1 3 chunks +5 lines, -5 lines 0 comments Download
M src/gpu/SkGrFontScaler.cpp View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M src/gpu/SkGrTexturePixelRef.cpp View 1 0 chunks +-1 lines, --1 lines 0 comments Download
M src/gpu/skgr_files.mk View 1 0 chunks +-1 lines, --1 lines 0 comments Download

Messages

Total messages: 3
bsalomon
Currently this new method for locking textures is used for rendertargets backing SkGpuDevices. In the ...
13 years, 6 months ago (2011-04-25 15:37:28 UTC) #1
reed1
LGTM
13 years, 6 months ago (2011-04-25 15:44:24 UTC) #2
bsalomon
13 years, 6 months ago (2011-04-25 15:51:28 UTC) #3
Closed with r1172
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