DescriptionglGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH) should count an extra 3 if uniform is an array because "[0]" is appended.
BUG=135
TEST=the attached htm in the bug runs ok
Committed: http://code.google.com/p/angleproject/source/detail?r=592
Patch Set 1 #
MessagesTotal messages: 2
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