LGTM. http://codereview.appspot.com/4287072/diff/2001/gpu/src/GrGLInterface.cpp File gpu/src/GrGLInterface.cpp (right): http://codereview.appspot.com/4287072/diff/2001/gpu/src/GrGLInterface.cpp#newcode220 gpu/src/GrGLInterface.cpp:220: if (!msaaFound && Do you need to check ...
13 years, 9 months ago
(2011-03-22 22:22:53 UTC)
#2
13 years, 9 months ago
(2011-03-23 13:49:49 UTC)
#3
On 2011/03/22 22:22:53, twiz1 wrote:
> LGTM.
>
> http://codereview.appspot.com/4287072/diff/2001/gpu/src/GrGLInterface.cpp
> File gpu/src/GrGLInterface.cpp (right):
>
>
http://codereview.appspot.com/4287072/diff/2001/gpu/src/GrGLInterface.cpp#new...
> gpu/src/GrGLInterface.cpp:220: if (!msaaFound &&
> Do you need to check !msaaFound here? I guess it doesn't detract too much
from
> clarity, but it's not needed for the first 'probe'.
Not really. I was just thinking that someone might add another higher-precedence
extension above the CHROMIUM one. This way they wouldn't have to remember to add
the check. Really its moot, though, since were going to remove the generic
platform code anyway.
>
>
http://codereview.appspot.com/4287072/diff/2001/gpu/src/GrGLInterface.cpp#new...
> gpu/src/GrGLInterface.cpp:232:
> GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, APPLE);
> On 2011/03/22 21:47:29, bsalomon wrote:
> > This one was missing. We aren't testing on IOS anymore
> > so this went undetected. :(
>
> Thanks for catching that and making the change.
No prob. It was probably already missing before your change but just worked
because on IOS the GR_GL macro devolved down to just calling the platform GL
functions without a funciont pointer.
Issue 4287072: Add support for GL_CHROMIUM_framebuffer_multisample to Gr
(Closed)
Created 13 years, 9 months ago by bsalomon
Modified 13 years, 8 months ago
Reviewers: reed1, senorblanco, twiz1
Base URL: http://skia.googlecode.com/svn/trunk/
Comments: 4