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Issue 2233046: Built-in string for vertex shaders can be empty. Nicolas handled this case in... (Closed)

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Created:
14 years, 11 months ago by Alok Priyadarshi
Modified:
14 years, 11 months ago
Reviewers:
dgkoch
CC:
angleproject-review_googlegroups.com
Base URL:
http://angleproject.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Built-in string for vertex shaders can be empty. Nicolas handled this case in r433 but r437 overwrote it.

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+5 lines, -6 lines) Patch
M src/compiler/Compiler.cpp View 1 chunk +5 lines, -6 lines 0 comments Download

Messages

Total messages: 3
Alok Priyadarshi
14 years, 11 months ago (2010-09-23 18:42:19 UTC) #1
dgkoch
I don't understand your comment about this being overwritten. r433 doesn't have any code like ...
14 years, 11 months ago (2010-09-23 23:42:21 UTC) #2
Alok Priyadarshi
14 years, 11 months ago (2010-09-24 05:18:01 UTC) #3
Nicolas made a similar change in ShaderLang.cpp in r433. I moved some stuff from
ShaderLang.cpp to Compiler.cpp in r437. I did not merge his change properly.
This fixes the merge error.
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