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Issue 1856046: Check for reserved prefixes (gl_, webgl_, and _webgl_) in struct and field na... (Closed)

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Created:
13 years, 10 months ago by Alok Priyadarshi
Modified:
13 years, 10 months ago
Reviewers:
kbr1, dgkoch
CC:
angleproject-review_googlegroups.com
Base URL:
http://angleproject.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Check for reserved prefixes (gl_, webgl_, and _webgl_) in struct and field names. GLES2 and WebGL both require this for all identifiers - variable, function, struct, and field names. ANGLE was only validating variable and function names. BUG=11

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+9 lines, -0 lines) Patch
M src/compiler/glslang.y View 2 chunks +9 lines, -0 lines 0 comments Download

Messages

Total messages: 3
Alok Priyadarshi
13 years, 10 months ago (2010-07-19 20:57:09 UTC) #1
dgkoch
looks good
13 years, 10 months ago (2010-07-19 21:37:16 UTC) #2
kbr1
13 years, 10 months ago (2010-07-20 18:50:08 UTC) #3
LGTM
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