Added checks for webgl_ and _webgl_ reserved identifiers. This currently only checks variable and function names. Struct names and field names will be added in the another CL.
BUG=11
On 2010/07/19 20:53:41, dgkoch wrote: > Looks good to me, other than possibly the TODO(alokp) ...
13 years, 11 months ago
(2010-07-19 20:56:31 UTC)
#3
On 2010/07/19 20:53:41, dgkoch wrote:
> Looks good to me, other than possibly the TODO(alokp) in ShaderLang.cpp line
> 173. Did you want to leave that there?
Yes I need to investigate and clean that up.
On 2010/07/19 20:56:31, alokp wrote: > On 2010/07/19 20:53:41, dgkoch wrote: > > Looks good ...
13 years, 11 months ago
(2010-07-19 21:34:04 UTC)
#4
On 2010/07/19 20:56:31, alokp wrote:
> On 2010/07/19 20:53:41, dgkoch wrote:
> > Looks good to me, other than possibly the TODO(alokp) in ShaderLang.cpp line
> > 173. Did you want to leave that there?
>
> Yes I need to investigate and clean that up.
Alright.
Issue 1674050: Added checks for webgl_ and _webgl_ reserved identifiers. This currently only...
(Closed)
Created 13 years, 11 months ago by Alok Priyadarshi
Modified 13 years, 11 months ago
Reviewers: kbr1, dgkoch
Base URL: http://angleproject.googlecode.com/svn/trunk/
Comments: 0