DescriptionIn MaskSuperBlitter::blitH(), iy shouldn't go negative, but it
does, causing a crash later in the underlying blitter's
blitMask(). For now, bail out instead of crashing. Also add
some SkASSERT's to try to figure out where it's going wrong.
Patch Set 1 #Patch Set 2 : Tweak whitespace and comment to match existing practice. #
Total comments: 2
Patch Set 3 : Fixed asserts to be SkFixed-friendly #MessagesTotal messages: 8
|